In Granny Chapter Three, grandparents live in a brand new home. They’re constantly doing their rounds and making sure no strangers can get into their home. In this house, you are a prisoner and must try to escape it in five days. Grandma hears every sound, so if you drop something, she comes running. Grandpa’s practically deaf, but he shoots everything that’s moving from the shotgun. A granddaughter named Slendrina makes life even more difficult for you as soon as she appears you need to look away and run for your life.