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Congregation takes place on the distant planet Alkia, home to two distinct sentient species: the technologically adept Alkians and the predatory Holl. Players are immersed in a critical mission to reclaim a radio tower essential for locating a new habitable planet. The narrative challenges players to decide whether to aid in the escape of their species or explore a potential path to coexistence with their natural adversaries.
The game is a blend of horror-puzzle, narrative adventure, and dating simulation, featuring custom-painted art and an original soundtrack. Player decisions and perspectives shape the story, leading to one of eight possible endings. By navigating complex choices and uncovering hidden secrets, players experience a story that mirrors real-world themes of survival and mutual understanding, pushing them to contemplate the possibility of peace amidst inherent conflict.
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